Moblie Game Apps

Platform:

Platform games are a sub genre of action games, they involve getting an avatar to the end of the level by jumping between suspended platforms, dodging obstacles and defeating or avoiding enemies. The thing that brings these games together is commonly a jump button. Platform games are not a pure genre, frequently having elements of other genres, like adventure, RPG,  shooter and puzzle.

Puzzle:

Puzzle games are made to focus on logical and mental challenges, sometimes with some sort of pressure like a timer or certain amount of tries. They normally involve colours, symbols, or shapes. Likely involving the player trying to put them in a certain position. There are also different sub-genres for puzzle games: Action Puzzle (Does Not Commute), Hidden Object Game (CSI: Hidden Crimes), Reveal The Picture (Guess The Picture), Physics Game (Cut The Rope), Tile-Matching (Threes!) and Traditional Puzzle (Mahjong Solitaire).

Strategy:

Strategy Games focus on thinking and planning to get victory, they are normally put into four sub-types, whether the game is real-time or turn-based and if it focuses on strategy or tactics. Most strategy video games have the player indirectly control game units under their command in a godlike view of the map.

Racing:

Racing games are either in a third-person perspective or first-person perspective, with the player normally taking part in a racing competition using any type sea, air or land vehicles. They can be anywhere between hardcore simulations and arcade racing games. There some sub-genres of racing games: Arcade-style racers (Burnout), Racing Simulators (Project Cars) and Kart racing games (Mario Kart).

Making Patterns: Illustrator

We were tasked with making a pattern print using illustrator and the make pattern tool.
First we had to make a starting pattern by using the shape tools.

Next you had to go into the pattern menu, in this menu you can mess around with all the settings to make a pattern swatch that you like the look of.

To see the final results I made an artboard, put a rectangle across the whole artboard and used my new pattern swatch as the rectangle colour.

Isometric Vector Art: Making the Guides

First we had to make a isometric grid guide to help make it easier later. First you find some isometric paper on the internet and open it in illustrator, you adjust it so it is the right size. Then in the pathfinder options you click on outline, this will make individual line segments from the isometric paper. Finally you go into view the go down to Guides and click make guides, also make sure that lock guides is on. Now you have a guide to help make your isometric artwork.

Making The Tardis

I started with a square object and made it into a Tardis starting shape and setting up the right amount of segments. I used inner extrude and extrude to do make the top and the bottom look right. I then used inner extrude and the knife tool to make lines so that I could easily extrude them later. I used the measure and construct tool to help make sure that the lines were the same distance on all sides.

Next I used the extrude tool to make all the panels and windows. To make the window frames I started with a plane and adjusted the segments to make it a frame and then I extruded it to make it 3D and moved it into place.

Then I made the light I started with a cylinder and adjusted the segments right, following that I made a cone shape for the top bit and extruded it a four different places to make the support rods. I also made door handles by making an arc into a sweep and putting rounded squares at the ends. As well as a key hole from a disc and inner extrude and extrude.

Light
Light

 

Mystic Monsters: Testing the Game

Two players starting decks
                            Starting decks

I played the game with my team to test it was working, and it worked with very few flaws. Most mistakes were from forgetting what face-down cards you owned, and what effects spells did.

Each player draws four cards. Rock-Paper-Scissors determines who goes First. Players draw one card at the start of each go.

Each Hand
                             Each Hand

Monsters take one go to get ready to attack, so the first go should be both players setting up their next go. In order to attack another card, you choose one of your monsters, and an opponents monster. You then put them both face-up and look at the monsters ratings.

ATTACK!!!
                            ATTACK!!!

Whoever has a higher monster rating gets to keep both cards, and places them at the bottom of their deck.
Playing

Spells can be used instantly after they are played, but players are limited to one spell per go. Spells have varied effects that help speed up the Game.

Spell
‘I’m gonna put a spell on you.’

Some Monsters also have custom effects to speed up the Game.

Monster Card
‘I choose you.’

Spells and monsters that are discarded (spells get discarded once used) go into the Discard Pile. This is placed to the left of the board.

20151012_093135

An average game lasted about Ten Minutes.

Mystic Monsters: Lore

Mystic Monsters is set in a Fantasy world where Monsters and Magic is real.

The face of the Wizard was ageless, neither old nor young, though in it was written the pain and sorrow the land was feeling, His hair was dark as the shadows of twilight, and it blew up in a mystical glow of white. His eyes, as grey as a clear evening, shined suddenly as in a soft glow of moonlight. His lips moved yet no words came out, but the land seemed to hear it as it rumbled and trembled below his wrath. He raised his hands, his lips moving faster and faster, the glow in his eyes spreading to his whole body as the land started screaming back at him. Suddenly, the land ignited in a fiery ball of yellow flame, billowing outwards from him, breezing through the land, burning nothing in its path apart from the Creatures that threatened his existance. A sudden noise reverberated over the sleeping town as efficiently as a thunder clap, and as fast as the explosion started and disappeared, the land grew quiet again. The wizard fell to his knees, in his palm a bunch of cards. He looked at them, his eyes twinkling softly.

“Mystical Monsters…” Were the last words to escape his lips as he fell to the ground.

A special thanks to Mark.