3D Room Start In Cinema 4D: I started with a cube where I set dimensions that looked good. I mainly used the extrude tool to get the cube hollow and room shaped, I also used the draw and edit polygon objects tool. Then I made the door from a cube using extrude, inner extrude and the knife tool and put it into the right position, I added the handle on afterwards. As I was going along I created and used some preset materials and textures.
Next, I started to add the main furniture, including arm chairs, a sofa, tables, and a fireplace. I mainly used the extrude, and subdivision surface tool, I also used the smooth shift tool.
Then, I added less important furniture to the room, TV, TV stand, a rug, fruit bowl, plate, lamp, wall lights and pictures. For the pictures I found pictures from Google images and put it as a texture for the front face, then I made the frame around it. I added light to the lamp using the light tool and positioning the light inside the lamp shade and changing the visibility settings. I did the same for the wall lights except with the wall lights I also changed around the glow settings to make it more light like.
After that I started to add more smaller objects to help add some finer detail to the room. Including a pot plant, cookies, some books, a DVD player, and some ornaments. To make the plant, I mainly used the array tool and the bend tool. For the cookies I started with a sphere cut off the bottom, filled in the hole, used the scale tool to make it more cookie shaped and used the displacer tool to make it slightly bumpy and raised.